Grand Theft Auto III and Vice City Bundle for PlayStation 2 Additional DetailsGrand Theft Auto III & Vice City Bundle -- GRAND THEFT AUTO III -- WARNING: This game contains: violence, blood and gore, strong language, harsh realities, gleeful abandonment of moral responsibility, excessive use of force, overtly sinister character portrayals, perverse sense of anarchy, cynical proclivity, blatant over-exaggeration of the female form, lack of pleasant overtones or happy ending, and disregard of the law. This game is not for use with children. Do not ingest. Emerging from the underworld, Grand Theft Auto 3 dares to set new levels of unflinching criminal behavior in a dark, ruthless video- game that never pretends to be anything but truly adult entertainment. Make no mistake -- videogames have grown up, and GTA3 demonstrates that fully. Not only is the content severely mature -- how could a game putting you in the shoes of a mob gun- for-hire who has no qualms against hit orders, car jackings, or public use of heavy artillery not earn that "M" rating? -- but the game itself shows incredible leaps in production values to achieve that gritty reality. Hollywood talents such as Michael Rapaport, and Michael Madson give voice to the gangland thugs and Mafioso, while the PlayStation 2 super-charges GTA3's massive scale of crowded streets crammed with cars to steal. Liberty City is wide open to those who control it, and you're the kind of guy who makes his own key. In all seriousness, this game is rated "Mature" for a reason -- it's not for those under 17. Otherwise, they don't get much hotter than GRAND THEFT AUTO 3 ... if they know what's good for them. * Crime - Liberty City is a complete physical universe with laws, rules, standards, ethics and morals. They are yours to shatter. - Over 80 gangland missions and loads of side missions. - Work your way through the hierarchy of the gangs, meet bigger bosses, get better jobs. - Multi-layered missions interweave story elements from level to level. - Revenge plot drives the player through the game, whilst retaining non- linearity and freedom of previous games. - Over two dozen ways to take out another character: fist fighting (punch, kick and head butt), base ball bat, handgun, Uzi, machine gun, M-16, rocket launcher, grenade, Molotov cocktail and flame thrower. - Organized police forces including cops, SWAT Teams, FBI, and the Army work strategically to keep Liberty City properly corrupt and somewhat safe. * The City - Liberty City is divided into 3 districts: industrial zone, commercial district and suburban neighborhood all connected by bridges and tunnels. Each has its own look and feel different kinds of buildings, cars, and inhabitants. As you progress through the game, new areas will open up to you eventually allowing access to the whole city. - The streets of Liberty City are jammed with over 50 vehicles, each with their own physics. All ripe for the plucking, cabs, sedans, family cars, mini vans, SUVs, trucks (pick-ups to 18 wheelers), sports cars, convertibles, buses (school buses and metro buses), fire engines, ambulances, SWAT vehicles, and even the ice cream man are on the move in fear of losing their ride. When trying to escape a jam, boats and trains help transport players from one side of the city to the next. - Vehicles take damage on 18 different panels. - The time of day and night affects every mission. This city is a very different place at night and some missions can only be performed at certain times of day. - A full-weather eco-system (including rain, fog, thunder and lightning) also affects gameplay. For example, rain makes roads slippery, fog reduces visibility, etc. - Unpredictable pedestrian AI makes for wicked nights and strange days throughout Liberty City. Hundreds of pedestrians each with their own characteristics populate Grand Theft Auto 3 s intersections and alleyways. Businessmen hurry to work, gang members look for trouble, and hookers prowl for business. Each character acts and reacts to situations and the activity surrounding them in their own unique way. - Over two hours of music make up the soundtrack for the City. Each vehicle is tuned to its own radio station playing a combination of licensed tracks, specially created music and talk radio.
-- GRAND THEFT AUTO: VICE CITY -- Welcome to Vice City. Welcome to the 1980s. Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli. They were understandably nervous about his re-appearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City. He is set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself. From the decade of big hair, excess and pastel suits comes a story of one man's rise to the top of the criminal pile as Grand Theft Auto returns to the PlayStation 2 computer entertainment system. Vice City is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied, complete and alive digital city ever created. Combining non-linear gameplay with a character driven narrative, you arrive in a town brimming with delights and degradation and are given the opportunity to take it over as you choose. * Nine Full hours of 80's music featuring 90+ songs licensed from well known artists (compare this to GTA3's three and a half hours). Confirmed song tracks include: - Judas Priest, "You've got another thing coming" - GrandMaster Flash, "The Message" - Laura Branigan, "Self Control" - Kool and the Gang, "Summer Madness" - Flock of Seagulls, "I Ran" - Hall & Oats, "Out of Touch" - Cutting Crew, "I Just Died in Your Arms" * Lazlow will be back * More reflective surfaces on the vehicles including real time shadowing from the environment. * The whole of Vice City will be open to players from the start of the game. Go where you want, when you want. * Vice City is not a sequel, nor is it a prequel, and it certainly is not an add-on. It's just another slice of the GTA "universe". * The main characters name is Tommy. * Your character finally speaks! * There will be around 8000 individual voice overs (compared to GTA3's 2000). * 20 top Hollywood stars will fill out the cast. * Vice City will be double the size of Liberty City both inside and out. There will be many, many more multileveled interior environments for you to explore. Missions will send you to both outdoor and indoor locations. * Vice City will include even more peds on the streets with more lifelike behavior. * Gangs are more intelligent and will cause trouble all over the city so you won't be the only one the police will be hunting down. * Graphical enhancements include higher frame rate, higher resolution textures, more complex vehicle and ped models with better skins, and a new radiosity lighting system to make the neon look just right. * New targeting system to make finding and shooting enemies even easier. It will highlight targets based on "priority and not on proximity". The new system also includes a new crosshair system that shows you both the exact target and the bullet spray radius. The crosshair will also change color to indicate the enemies threat level. * Vice City will include 40 weapons (compared to GTA3's 15), including new hand to hand weapons like the machete. * New maneuvers like crouching will help you make use of cover. * A new camera system will lock the camera over your shoulder to make both interior and exterior combat easier. * A new HUD will show more information including your elevation above ground (think large buildings with multiple floors). * VC will include more complex missions that include a greater variety of objectives. These new missions will ask more of you by melding vehicle, outdoor and indoor combat all into one mission. * New side missions including pizza delivery! * The vehicle count has also been raised to 120 from GTA3's paltry selection of only 50. Many of the vehicles are inspired by 80's sports cars and yes, there will be motorcycles! * You will be able to shoot out tires which will drastically affect the vehicle physics. * More boats have been added, and water based action has been revamped as well with an all new physics system for boats.
-- SPECIFICATIONs ------------------ ESRB Rating : M for Mature Genre/Category : Action System : PlayStation 2 System Number of Players : 1 Compatible Peripherals: Compatible with digital and analog controllers; Vibration function; 8MB memory card www.rockstargames BRAND : TAKE-TWO INTERACTIVE SKU : 27300 UPC : 051122273001
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